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Thursday, 4. March 2004
You bastards! "After careful evaluation of current market place realities and underlying economic considerations, we've decided that this was not the appropriate time to launch a graphic adventure on the PC" says Mike Nelson, Acting General Manager and VP of Finance and Operations. There is currently no plan to reduce staff." [Quelle:lucasarts.com] Nachtrag Beim International house of Mojo gab es heute folgendes Statment von Sam & Max Schöpfer Steve Purcell LucasArts' sudden decision to stop production on Sam & Max is mystifying. Sam & Max was on schedule and coming together beautifully. I couldn't have been more pleased with the quality of the writing, gameplay, hilarious animation and the gorgeous 3D world that Mike Stemmle's team has created. The rug has been pulled out from under this brilliant team who've so expertly retooled Sam & Max for the 21st century. I'm extremely frustrated and disappointed especially for the team who have devoted so much effort and creativity to Sam & Max. It's a shame to think that their accomplishments, as well as the goodwill that has been growing in the gaming press toward this project, will all go to waste due to this shortsighted decision. Thanks everyone, for continuing to make your feelings known. --Steve Purcell |
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